THE UHLE COLLECTIONS @ BERKELEY

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 Assignment 1
Project Proposal
 
 Assignment 2
Personas, Goals

& Tasks Analysis
 
 Assignment 3 (Revised)
Scenarios, Comparative
Analysis & Initial Design
 
 Assignment 4
Low-fi Prototype & Usability Testing
 
 Assignment 5
First Interactive Prototype & Presentation
 
Assignment 6
Heuristic Evaluation
 
 Assignment 7
Second Interactive Prototype & Heuristic Evaluation Intergration
 
 Assignment 8
Pilot Usability Study &
Formal Usability Test Design
 
 Assignment 9
Third Interactive Prototype
Write up
(Final Presentation)
 
Work Distribution

Assignment 2: Personas, Goals & Tasks Analysis

1. Problem Statement (Revised)
2. Explanation of Personas and Goals Development
3. Personas and Goals

4. Tasks Analysis
5. Appendix
6. Work Distribution Table


1. Problem Statement (Revised)

The Hearst Museum of Anthropology at the University of California, Berkeley houses an archaeological collection of ancient Peruvian artifacts known as the Uhle Collection. This collection consists of pots, potsherds, shells, beads, awls and textiles. Additionally, the Bancroft Library houses manuscripts, field notes and correspondence written by Max Uhle, the archaeologist that excavated the collection. Many of the items in this collection have been digitally photographed in order to allow researchers to view items in the collection without accessing the physical objects. A database has also been created to organize information about each artifact. This project is to provide a front-end to this database and digital collection. The goal for this project is to serve as a research tool by representing the relationship between artifacts and the metadata of each in a way that is useful and seamless to archaeologists. For instance, location is important to several archaeologists throughout the research process. With this in mind it would be useful to easily access location information at any point in one's search. This location information must consider the range of location from a country to a set of coordinates on an excavation site.

Primary Users and Their Goals

The primary users of this system are archaeologists, researchers, graduate, and undergraduate students in archaeology. These users are assumed to have an advanced knowledge in the field of archaeology. They may also come from several countries and speak different languages, however language features will be deployed in subsequent versions. Each user's goal in using the system is to carry out background research for publication, to prepare for fieldwork or investigate his own interests. Additional users of the system are museum employees and people with an interest in archaeology.

Initial Design

The interface to the collection will be web-based. This will provide easiest access both by making the collection available wherever the user has an Internet connection and by allowing the researchers to use software they are most likely to be familiar with already (a web browser).

Access to the database will be accomplished through two primary methods: searching and browsing. Searching will allow a user with previous knowledge of the collection to find information about a particular item in the database quickly. In contrast, browsing will function as a method for the user to learn about the collection as a whole. The user should be able to gain a better sense of the contents of the collection, and to discover items she has not previously been aware of. In the browse interface, information from the various items in the collection should be centered around the user's area of research. Preliminary research suggests that for archaeologists these areas will most likely be geography, time period, culture, or object type. An interface that enables the researcher to view the information in the database in this way should be most helpful in allowing the researcher to meet her goals.

The process of archaeological research and fieldwork varies based on the research question. Often times it is a circular process of asking a question, gathering information and then reassessing the question. Therefore, this interface will provide the ability for user's to save their search results. This will allow them to connect items in the collection in a way that assists in answering their research questions.

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2. Explanation of Personas and Goals Development

We have identified three primary personas for our system based on interviews of potential users and team members' experience. Interview subjects included two professors-one in Archaeology and one in Architecture-one researcher, and one graduate student (also in Architecture, but with a focus on Archaeology). One of our team members holds an undergraduate degree in Anthropology, and another team member has a former roommate who is currently an Anthropology undergraduate.

From these sources three personas have emerged. One represents an archaeologist with a great deal of experience, interested in a narrow topic but also quite knowledgeable about the entire field of archaeology. The second is a specialist, focused particularly on cartography and technology with less interest in artifacts and other traditional archaeological materials. The third persona is a more general user, who is looking for a broad overview and may not wish to delve deeply into the details of the collection.

These three types cover a fairly broad range of possible users, while still expecting a certain level of professional expertise. They are all interested in the collection for different reasons, and will approach the data in different ways. Yet in our interviews, we found that several common themes cross several types. For example, the focus on precise geography is critical to all three personas-an experienced archaeologist must be able to trace the exact location in which an artifact was found; a cartographer is interested in the layout of the land as well as archaeological remains; and a student just beginning her archaeological career must find out about an area with the intent of possibly following up her preliminary research with actual field work.

With these personas, we intend to address the users to whom the information in our backend database will be most useful. By taking into account both specialists and newcomers, those with technological expertise and those without, we hope to create an interface both transparent and interesting, with simple yet complete access to the data which is important to meet a real-life user's goals.


See Appendix for raw interview data.

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3. Personas and Goals

Persona #1
Christopher Lee

Christopher Lee, 35 years old Arizona native, is a researcher who has recently joined the Archaeological Research Facility, UC-Berkeley not too long ago. He has a Ph.D. in Anthropology from Princeton University, with thesis on the Inca Empire. He has involved in several archaeological sites, primarily surveys for mapping and materials. He has traveled extensively partially because of the work he does, but he always to find the time to visit different places in the world.

His background in computers (dating back to his first Macintosh) makes him interested in a cartographic and base mapping program for Geographical and Archaeological Information System, especially Data Capture methods, such as Field Survey, Remote Sensing, Global Positioning Systems. Currently, he is a manager at the computer lab at the ARF. He uses the online sources a lot for his background research and mainly he is interested in finding topographical mappings for the regions that he is interested in.

He is also a proud father of a three years old son, Jonathan, and after his son arrives, Christopher prefers finding information on online than travels to find the materials than he needs for the research. He is finding his interests in archaeology, computers, rock-climbing, horseback riding, and coffee.

Christopher's Goals:

  • To Stay on the cutting edge of technology

  • To Spend quality time with his family

  • A long term goal is to develop an ultimate mapping program that beneficial to the field of archeology

  • Rock-climbing Half-Dome in Yosemite

 

Persona #2
Susan Marks

Susan is a 55-year-old professor who has been an archaeologist for 30 years. Her specialty is Incan ceramics, and she is particularly interested in both the material composition and the iconography of the artifacts. Susan considers herself to be "not good with computers," but simultaneously prides herself in her ability to keep track of the latest archaeology technology. Software with a steep learning curve just irritates her. She is more inclined to farm out computer work to the several PhD candidates that she advises. Computers (and, perhaps, graduate students) are tools to use in her research-she has no interest in them for themselves except as they may further the work in her field and dislikes when they waste her time with extraneous tasks. Furthermore, she keeps paper copies of all her notes and important documents in filing cabinets because she does not trust computer media to be persistent.

Thanks to her many years of experience, she is well-connected to other archaeologists and professors in her field, so she is confident that she can speak with some authority on many aspects of archaeology-from field methods and site administration to chemical analysis. She lives alone, but spends more time in the field or the lab than at home. Her office is filled with archaeological artifacts and knickknacks from her work abroad, but it is not cluttered. She likes everything to be just where she wants it, and gets upset if it takes her more than a minute to find an item that she has set aside.

On the side, Susan enjoys working with pottery-not only is it soothing, but it gives her some insight to pottery methods used by the ancient peoples whose works she studies. In addition, she loves to travel and will jump at any chance to attend overseas conferences.

Susan's Goals:

  • To get her research done without having to focus on the tools or technology itself

  • To make a difference and stand out from other researchers in her field

  • To make contacts all over the world-expanding her information network through people

 

Persona #3
Rachel Richardson

Rachel Richardson is an undergraduate studying Anthropology with a focus on Archaeology at the University of California, Berkeley. After high school, she took a couple years off before deciding to return to school. She is now 23, in her junior year and hooked on school. She is starting to research graduate programs but is unsure whether her focus should be on ceramics, bone or soil. She has traveled to South America a few times and would love to travel more.

In the past she was never much of a computer user but being in school has made her realize the value of email. She now uses email and instant messaging to keep in contact with family and friends, including some she met in South America. She is still a little fearful of the computer but fortunately she shares an apartment in the Mission with two roommates, one of which is very tech savvy. When she is not at school or a Mission taqueria she loves to read from her extensive library of books. She loves to collect things that tell a history, for example, she has saved every Muni fastpass since she moved here from Boston when she was 18. She enjoys cooking vegetarian meals for her roommates and friends.


Rachel's Goals

  • To get a clearer focus on her academic specialty
  • To get into a good graduate program that will afford her travel opportunity
  • To someday live in South America

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4. Tasks Analysis

Task Christopher Susan Rachel
General search browsing Low Importance Medium Importance High Importance
Search specific artifact location High Importance High Importance Medium Importance
To see items related to search results High Importance High Importance Medium Importance
Create a log of Personal search results High Importance Medium Importance Medium Importance
Sorting the search results based on personal interest Medium Importance High Importance Medium Importance
Be able to download the materials High Importance High Importance Low Importance
Links to other websites High Importance Medium Importance Medium Importance

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5. Appendix

Interview Template (.pdf)
Interview #1 - Professor in Architecture, but focus on Archaeology (.pdf)
Interview #2 - Researcher in Archaeology Department (.pdf)
Interview #3 - Professor in Archaeology Department (.pdf)
Interview #4 - Graduate Student in Architecture, but focus on Archaeology (.pdf)

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