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Assignment
1
Project Proposal
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Assignment
2
Personas, Goals
& Tasks Analysis
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Assignment
3 (Revised)
Scenarios, Comparative
Analysis & Initial
Design
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Assignment
4
Low-fi Prototype
& Usability Testing
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Assignment
5
First Interactive
Prototype
& Presentation
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Assignment
7
Second Interactive
Prototype & Heuristic Evaluation Intergration
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Assignment
8
Pilot Usability
Study &
Formal Usability
Test Design
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Assignment
9
Third Interactive
Prototype
Write
up
(Final Presentation)
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Assignment
1: Project Proposal
Proposed Project Members and Core Competencies
Team
Member |
Role |
Core
Competencies |
Shelby Peak |
Group Manager
Software Manager
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Qualitative Research Methods,
Database Design, MySQL, PHP, HTML |
Kelly Bryant |
User Testing Manager
Design (Visual & Interaction) - Sub Role
Documentation - Sub Role
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User end support, Data management
InDesign, Dreamweaver, Adobe GoLive
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Cecilia Kim |
Design Manager
Documentation, software - Sub Role
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Architecture, Dreamweaver,
FrontPage, HTML/Javascript |
Problem Statement
The Hearst Museum of Anthropology
at the University of California, Berkeley houses an archaeological
collection of ancient Peruvian artifacts known as the
Uhle Collection. This collection consists of pots, potsherds,
shells, beads, awls and textiles. Additionally, the Bancroft
Library houses manuscripts, field notes and correspondence
written by Max Uhle, the archaeologist that excavated
the collection. Many of the items in this collection have
been digitally photographed in order to allow researchers
to view items in the collection without accessing the
physical objects. A database has also been created to
organize information about each artifact. The goal of
this project is to provide a front-end to this database
and digital collection. It is also important for this
project to serve as a research tool by representing the
relationship between artifacts and the metadata of each
in a way that is useful to archaeologists. |
Primary Users and Their Goals
The primary users of this system are
archaeologists, researchers and graduate students in
archaeology. These users are assumed to have an advanced
knowledge in the field of archaeology. Each users
goal in using the system is to carry out background
research for publication or to prepare for fieldwork.
We have begun to gather possible participants
through contacts in the archaeology department at Berkeley
and the Hearst Museum.
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Initial Design
The interface to the collection will
be web-based. This will provide easiest access both
by making the collection available wherever the user
has an Internet connection and by allowing the researchers
to use software they are most likely to be familiar
with already (a web browser).
Access to the database will be accomplished through
two primary methods: searching and browsing. Searching
will allow a user with previous knowledge of the collection
to find information about a particular item in the database
quickly. In contrast, browsing will function as a method
for the user to learn about the collection as a whole.
The user should be able to gain a better sense of the
contents of the collection, and to discover
items she has not previously been aware of. In the browse
interface, information from the various items in the
collection should be centered around the users
area of research. Preliminary research suggests that
for archaeologists these areas will most likely be geography,
time period, culture, or object type. An interface that
enables the researcher to view the information in the
database in this way should be most helpful in allowing
the researcher to meet her goals.
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