Digital Asset Management System
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Thoreau Lovell
![]() Margo Dunlap ![]() Joanna Plattner ![]() IS213 ![]() Spring 2001 ![]() |
3. Scenarios, Competitive Analysis, and Preliminary Design 4.
Low-fi Prototype 5.
Appendix
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Low-Fidelity Prototype and Usability Testing |
Our goal was to test the initial interaction design for three components of the system: using search to determine if a digital image exists, creating and processing image requests, and entering the technical metadata associated with a set of newly created digital images. We also wanted to test the terms we'd chosen for menus, buttons, and navigation controls. 4.2 Prototype Description Pictures of the Low-fi prototype Participants: We conducted three separate usability tests on the low-fi prototype, one on March 5 and two on March 7th. Two of the tests were conducted in the Graphic Study office in the main SFMOMA building, the third was held in the Interactive Education offices in a nearby building. All three of the testers are staff members at SFMOMA, and each of them will be regular users of the Digital Asset Management system. Their roles at the museum are: Manager of Visual Resources in the Collection Information and Access department, Image Coordinator in Collection Information and Access, and Production Manager for Interactive Educational Technologies. Procedure: Before beginning the usability test, we had each subject sign an informed consent form. Then we reviewed the test procedure, explaining that they would use two scenarios to test the system and that each of us would play a specific role: Greeter and Facilitator (Thoreau), Computer (Margo), and Observer (Joanna). We also encouraged them to "think aloud" as they worked through the scenarios. Finally, we let them know that the low-fi prototype only contained "screens" related to the tasks described in the scenarios and that if they "clicked" on an option for which there was no screen we'd let them know verbally. They then ran through both scenarios. Afterwards there was a short debriefing session. During the tests and the debriefing note cards were used to capture as much as possible of what the user, the facilitator, and sometimes, even the "computer," said. Task Scenario 1: "You are a multimedia content developer at SFMOMA's education department. You've been asked to create a digital interactive presentation to support an upcoming exhibit called Exits." This scenario included the following tasks:
Task Scenario 2: You are
a Digital Imaging specialist at SFMOMA and you spend virtually 100% of
your time creating, cataloging, and managing digital images. You process
a high-volume of images and like to work quickly.
This section represents a summary and generalization of what we hoped to measure through the low-fidelity prototype testing.
General Users seemed to ignore the options on the navigation bar, except for Home. This may reflect the fact that the tasks in both scenarios didn't require use of the navigation bar. Two users did question some of the navigation bar options, wondering if users who didn't create digital images should see Update Object & Image Records, Manage Image Requests, and Imaging Guidelines." One user asked about the search format, wondering if there would really only be one box, and then suggesting that providing more explicit fields to search on would be a good idea. Scenario 1 (3 users) All users logged in without comment. One called the home page a "nice one." The users were unsure what would be displayed in the Digital Asset News area, and also didn't show much interest in the New Media area of the screen, which was meant to display recently created media. One user immediately clicked on the search box and entered the artist's last name. Another user hesitated on the home page, asking "how do I get an object?" He finally clicked on the search box, but seemed unsure of what kind of terms he could enter into the search field, finally settling on the artwork title indicated in task 1. The third user was confused about how to begin, saying
later that he didn't notice the search box. When asked what he'd like
to be able to do, he said "it seems like I should be able to create
a new request. I've got several choices here, but it's not clear which
one to pick." He decided to try Manage Image Requests, which we had
not implemented. We asked him what he'd expect to see after clicking on
Manage Image Requests, he said that since he had to log in, he'd like
to see only those things that "I'd requested, done, or managed."
He did notice the Active Image Request area on the Home Page and suggested
that we add a Create New Image Request option there. Another user, at the same search results page, selected
the thumbnail and clicked on Manage Image Requests. When that didn't work,
he clicked on the thumbnail, because "that's what I think I'm supposed
to do, not because I have any expectation about what I'm going to get." In our prototype clicking on the thumbnail loads the Object Record screen for that artwork. One user found this screen pleasing. "Nice screen, I have choices and can see other images." All three were confused by the range of options for Requesting Image Access and Digitization under each image. One ignored all of these options and clicked directly on Add to Image Request, which prompted an error message. Two users said they thought that seeing this screen meant that they already had access to the master image. One user was confused by the image class terminology, particularly "Source" and "Research." She also wondered what the difference was between "Source" and "Master." Note that the other two test users had been involved in prior discussions about terminology for image classes. Two users went directly to the Image Request form from the Object Record screen without adding the second image, Fire. Then they were both unsure about how to back up and add the image. One clicked on Home on the navigation bar and then said that maybe she should have tried the Search button on the navigation bar instead. The other went back to Home and then used the search box there, never apparently noticing the search option on the navigation bar. After adding information in the Image Request form, one user asked "how do I know the system has acknowledged my actions?" He asked the same question again later in the session. Another user typed in the required information on the top of the form, clicked on Save but wondered, "what I'm saving." Two of the users wondered why they only saw one image request on the form, not noticing that there were tabs for New Digitization and Image Access requests. There was general confusion around the distinction between requesting digitization on the one hand and access only on the other. One of the users also felt like there was too much information displayed about the steps the image creator went through to create each image. "I just want to request an image and know if it is ready or not." But two of the users suggested additional information for this form. Namely, the SFMOMA Accession number, when there is one; whether or not there are analog surrogates, for instance 4x5 transparencies; and the location of the artwork itself. One tester said that the museum was currently designing a paper image request form, that we may be able to use as a model. One user repeatedly typed the Image Request number into
the search box in order to return to the Image Request form, even though
this resulted in an extra step, rather than clicking on it in the Open
Image Request area of the home page. Clearly he had a hard time thinking
about underlined black and white text as a hyperlink. This is most likely
an artifact of the paper prototype. Scenario 2 (2 users) Reviewing the Image Request form from the image creator perspective, one user thought there should be a note field on the Image Request form, to indicate, for instance, that "someone else wants an image of the same piece." Both testers took some time to decide how to begin Cataloging the images. One user tried to click on the Update Object and Image Records button, before noticing the Catalog Images button. First catalog images screen: One user said "it's nudging me to do my job correctly." Confirming the list of objects being cataloged was unnecessary, since it had just been displayed. But on the second image catalog screen, one of the users wished that he could see the list of files again before indicating what derivatives had been created. There were no comments on the second image cataloging screen. Third catalog images screen: Both users were unsure about the source of the technical metadata settings describing how the images were created. The concept of saving custom settings was confusing. The buttons Finish and Save Settings sounded to similar to one user, he also thought that if Finish was the last step in the cataloging process that it should be the right most button in the list. Being able to edit the default settings was appreciated, but one user wanted to be able to click in the table and make changes without having to click Edit Displayed Settings first. He also thought that if you had to switch to an edit mode that the switch should be clearly indicated by a change in the interface. The button Catalog Images was also confusing, since it could be interpreted to mean images used in a catalog. The one user who is most actively involved in creating
digital images in his current job said that he'd want more flexibility
in how and when he recorded information about each step in the image creation
process, that he could see often wanting to document the process along
the way, rather than waiting until all steps are completed. 4.6 Discussion (what we learned and what we couldn't learn) The low-fidelity prototype was our first attempt to visualize the SFMOMA Digital Asset Management system in terms of a user interface. Given this, we expected usability testing to uncover a large number of problems and to result in an equally large number of suggestions from our usability testers. Such was the case. Based on this feedback we plan to make the following changes. First, there needs to be two separate interfaces. One for users who primarily need to create and manage digital images and one for those users who primarily want to find and request use of digital images. The options available on the navigation bar needs to be completely redesigned to address the needs of both user groups. Other terminology confusion also needs to be addressed. For instance, the use of "Catalog Images" to mean add technical metadata to newly created images. It's also clear that both types of users need to be able to quickly determine whether or not digital surrogates exist for a given set of objects. Accordingly, we need to present that information as soon as possible. In the low-fi prototype a user first has to do a search, then scan the search results, which are displayed as thumbnails, then click on a thumbnail to see a list of digital surrogates for that object. Clearly, this is too many steps. The search interface needs to be greatly expanded to provide visual feedback to the users on the wide range of search choices available to them. For instance, image creators want to search on their names to bring up all the Image Requests that they have worked on. We need to make it much easier for users to request digital images and not confuse them with the distinction between requesting access to, and requesting digitization of, digital images. The Image Request form also needs to be radically simplified for these users. We need to make sure that it clearly asks for only a minimum amount of information about their request. The Image Request form should also be redesigned for the image creators. They need to see significantly more information than those users requesting images. In some cases we'll need to provide fields not present in the low-fi prototype, such as whether or not an analog surrogate exists, and the location of the art objects that need to be photographed. The use of tabs on this page needs to be rethought. We'll also need to rethink the process of adding technical metadata about newly created images. It may be possible to integrate this process with the redesigned Image Request form for image creators. Regardless of where image creators enter the technical metadata, they should be able to do so with as much flexibility as possible. The use and source of default technical metadata values also needs to be clarified. Testing the low-fi prototype, while quite valuable, couldn't help us answer a number of important questions. How learnable is the Digital Asset Management system? Will the design support daily users as well as the occasional user? How important will the speed of the searches be to user satisfaction? What can we expect the search performance to be, given that the number of images may quickly exceed 20,000. In conclusion, while it's clear that many of the details of implementation need to be improved, it's also clear that the low-fi prototype supports, however crudely, the basic goals of the users. General users want to be able to determine what digital image surrogates exist, how to request the use (and creation) of digital image surrogates, and how to track the progress of those requests. Digital image surrogate creators want to quickly see who's requesting what images, indicate when they have created the requested images, and then easily document their creation by adding a minimum, but sufficient, amount of technical metadata to the image records. |