IO coincidence HW
Tug-a-tune
I built a small doo-dad that converts utilizes tension to input a value via the FSR with the intention of bringing to life a toy/cardboard airplane with lights and sound when twirled. For practical reasons I had to abandon the idea but the mechanism remained so I made what looks like nothing in the photo but does a tiny something. The box, constructed of cardboard and duct tape (the most useful materials in the world), when tugged on from both ends generates a tone depending on how taught the threads are.
Materials:
- Arduino UNO
- FSR
- Insulated wire
- 10k Resistor
- Piezo speaker
- Cardboard
- duct tape
- thread
Code:
/* Blink without Delay
Turns on and off a light emitting diode(LED) connected to a digital
pin, without using the delay() function. This means that other code
can run at the same time without being interrupted by the LED code.
The circuit:
* LED attached from pin 13 to ground.
* Note: on most Arduinos, there is already an LED on the board
that's attached to pin 13, so no hardware is needed for this example.
created 2005
by David A. Mellis
modified 8 Feb 2010
by Paul Stoffregen
This example code is in the public domain.
http://www.arduino.cc/en/Tutorial/BlinkWithoutDelay
*/
// constants won't change. Used here to
// set pin numbers:
const int ledPin = 13; // the number of the LED pin
const int fsrPin = 1;
const int speakerPin = 7;
// Variables will change:
int ledState = LOW; // ledState used to set the LED
long previousMillis = 0; // will store last time LED was updated
int fsrVal = 0;
// the follow variables is a long because the time, measured in miliseconds,
// will quickly become a bigger number than can be stored in an int.
long interval = 0; // interval at which to blink (milliseconds)
void setup() {
// set the digital pin as output:
pinMode(ledPin, OUTPUT);
digitalWrite(ledPin, LOW);
}
void loop()
{
// here is where you'd put code that needs to be running all the time.
// check to see if it's time to blink the LED; that is, if the
// difference between the current time and last time you blinked
// the LED is bigger than the interval at which you want to
// blink the LED.
unsigned long currentMillis = millis();
fsrVal = analogRead(fsrPin);
interval = fsrVal/2;
if(currentMillis - previousMillis > interval) {
// save the last time you blinked the LED
previousMillis = currentMillis;
// if the LED is off turn it on and vice-versa:
if (ledState == LOW)
ledState = HIGH;
else
ledState = LOW;
// set the LED with the ledState of the variable:
digitalWrite(ledPin, ledState);
tone(speakerPin, fsrVal, 500);
}
}
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