McInterface |
Summary Report | Assignments | Prototypes | Presentations | Team | Vocabulary | Workload Distribution |
Since our system is relatively
new, it does not have any directly competing interfaces according to our knowledge.
However, we still want to be able to imagine what our interface would be like
in practice. Therefore, we decide to perform the analysis on various existing
interfaces that can lend some of their functions to McInterface.
First, we analyzed Hong
Kong Mass Transit Railway System (according to John's experience). Second, we
explored an online pizza ordering website. However, the resulting suggestions
are already those addressed in a general web-design guideline. The resulting
requirements can be evaluated using heuristic evaluation, and they do not specifically
contribute to our design problem. Therefore, this particular system will be
left out of our competitive analysis. Third, we went to try using a web browsing
kiosk at Bongo Burger since the kiosk looks very much like what we envision
our system to appear as. Lastly, we looked at a specific part in an online
grocer website (Webvan) since we were particularly interested in its shopping
cart feature.
Hong Kong MTR (Mass
Transit Railway) System
MTR is one of the major
means of transportation in Hong Kong. It uses a “Touch Screen” system to sell
tickets in the stations. How
does it work? The
system consists of a ticket-selling machine similar to those we see in BART
station except that it has a “Touch Screen”. On the screen it shows a diagram
with four major lines of MTR in different colors – ISLAND line, KOWLOON line,
NEW TERRITORIES line, and AIRPORT line. On each line there are dots that represent
the stations on the line. Each dot has the station name beside it. If
we want to go to a particular station, we touch the dot representing the station
on the screen. Then a new screen will appear which shows how much you have to
pay for the ticket. There are also four buttons at the bottom of the screen:
Adult, Discounted, Multiple, and Cancel. Adult – When you touch
this button on the screen, it will show the ticket price for one adult to
the particular station you select on the previous screen.
Discounted - When you
touch this button on the screen, it will show the ticket price for one person
that matches the discount criteria (child below 12, full-time student, or
senior person above 65 years old) to the particular station you select on
the previous screen.
Multiple - When you
touch this button on the screen, it will show a number pad that allow you
to enter the number of tickets you want to buy
Cancel – When you click
this button, the ticket purchasing process will be terminated that the screen
will go back to the one with the diagram of different lines of MTR.
The ticket purchasing process
is simple: just select the kind and number of ticket you want, put in coins
or notes, and when you have paid the fare required, the ticket and the changes
will come out. There is no need to do any confirmation. Advantages: Disadvantages: Suggestions To McInterface: I think the most important
feature of the MTR ticket machine I want to include in our design is its ability
to show the amount of money you need to pay as you are making the purchase.
(We can also elaborate this feature to show the total amount of calories in
the customer’s order.) Another feature I want to
include in our design is the bilingual feature because that makes the system
user-friendlier. Users should be able to
choose whether to start the purchasing process from the “MyCombo” section or
the food menu section. There should have a warning
signal to the user when the amount of money he/she has to pay for the order
is larger than the value stored in his/her McCard. The user should be able
to change his/her selection or cancel the order at anytime of the purchasing
process before confirming the order. Finally, there should also
have more introductions to the different kinds of food offered in McDonald’s. Web-Browsing Kiosk
at Bongo Burger, Euclid The kiosk mainly consists
of a touch-screen and a keyboard used for text input. The size of the touch
screen is about 9 inches by 6 inches (though, we expect McInterface's screen
to be bigger, about 11 inches by 10 inches). The browsing session is limited
to fifteen minutes each. Since on-screen interface is the similar to a regular
web-browser, the on-screen interface design did not interest us as much as the
use of the keyboard. We tried using the keyboard to feed in some text and discovered
that it is not very convenient just because we were standing up using the system.
Also, one of us, who cannot touch-type, found it a bit difficult to find each
character on the key. Although this kiosk might
serve its target users fairly well in allowing them to access the Internet,
the same set of equipment would not work well with our McInterface. This is
because the time constraint is a very important factor for our system. We think
that equipping McInterface with a keyboard is likely to slow down the ordering
process. This observation convinced us that a touch-screen will work best for
our design. The web-browsing kiosk,
however, gave us a real feel of the proper text size displayed on a touch-screen.
We noticed that some hyperlinks, when appearing on the screen, were too small
to be pointed at. At this design stage, however, we do not yet focus on this
particular graphical detail, but we now know that we can use the kiosk for our
future reference for this particular design aspect. Webvan's Shopping
Cart An e-check out system is
a very crucial part for McInterface. Since there are hardly bad shopping cart
systems today, we try to look for a few really good ones to perform an analysis
on. The one that really satisfy us as users is Webvan's shopping cart. Unlike most other online
stores that use a shopping cart metaphor, this online grocer's website display
the items, the quantities, and the total value of the card at all time from
when the users start to shop until the check-out. When the customers click the
'add to cart' button next to an item, the item appears instantly in the cart
area with its price automatically added to the total. This gives the shoppers
a faster response in helping them making buying decisions. The main disadvantage of
this feature when applied to McInterface is the space limitation. Even with
a web interface, this the item labels in the cart are barely readable since
both the cart and the product selection take up a lot of space. This problem
is probably even more severe for a touch-screen kiosk like McInterface, where
the amount of light might be limited and the only navigation tool given is a
human finger. Despite the above reason,
we will still try implementing this style of shopping cart with McInterface.
One strength that might alleviate the problem is a smaller selection of product,
which is only McDonald's menu. Also, a fast-food tray is not likely to hold
as many items as a grocery shopping cart. Another feature of Webvan's
shopping cart that might apply really well to McInterface is the up and down
arrows used to specify an item's quantity. A graphical on-screen keypad wastes
more space than the arrows and is unnecessary for a quantity number, which is
usually not a very big number. The keypad is probably better used in dealing
with the dollar amount in a McCard. Scenarios,
Competitive Analysis, and Preliminary Design
Competitive Analysis