Project Members: 
Alana
Isaac Salier-He...
Shawna Hein
Description
Our design is an interactive interface for language learning.
It consists of a slightly tilted board with LED screens running along the length, and slots for marbles underneath the screens. The user starts the interaction by selecting a particular excerise from the options on the screen to the right of the board (for example, learning verbs, vocabulary, etc). The LED screens on the main board then display sample sentences with blanks left for the user to fill in the correct answers. The marble slots by the blanks light up. The correct answers are displayed on the screen to the right, each answer written out in a different color. These colors correspond to the different color marbles the user has to work with. The design then feeds the marbles to the user one by one through the borrom feed. The user must match the correct marble to the correct "marble slot" on the board. the board responds to correct placements lighting the slot up a particular color. It reacts to wrong placements either with an annoying sound or a different color. When the user completes the exercise correctly, the sentence is read aloud by the board.
At the end of the exercise, the user pulls the lever on the left to drop all the marbles down inside the board.
The game also keeps track of user's scores (certain number of points for solving the puzzles quickly).
A two player version may also be possible.