Tangible User Interfaces
Midterm Project Proposal
“Wine drinking augmented-perception experience”
Sebastian Fuenzalida
Travis Yoo
Introduction
Let’s a big trend around wines last years, everyone wants to drink them and everyone wants to know more about them. That is why people enroll into tasting classes and subscribe to fancy magazines, like wine spectator among others. But not everyone has acute smell senses like the ones that enologists have, that’s why we thought that there is an interesting concept to explore between the willingness to enjoy wines and the sensorial experience of smelling them.
Description of the experience
Red wines have a lot of “ingredients” like ethanol, glycerol, tannins, maldiv 3-glucoside, etc[1], but everyone that has read a wine label knows that the enologist in charge describe his/her experience through the different essences found in wine, like oak and fruits.
This project proposal tries to use the available decomposition of wine-smells present in the market (aroma kit) and the experience of a wine aficionado. How? Based on a data set with information related to the different aromas present in a particular wine, allow the user to experience every smell by themselves using those aroma-kits.
This primal experience could be enhanced with games like trivia games or others and visual interfaces.
Attached there is one of the first diagrams of this concept.