Course DescriptionApplication of economic tools and principles, including game theory, industrial organization, information economics, and behavioral economics, to analyze business strategies and public policy issues surrounding information technologies and IT industries. Topics include: economics of information; economics of information goods, services, and platforms; strategic pricing; strategic complements and substitutes; competition models; network industry structure and telecommunications regulation; search and the "long tail"; network cascades and social epidemics; network formation and network structure; peer production and crowdsourcing; interdependent security and privacy.
Office: 303A South Hall
Office hours: Mondays 3:30-4:30pm in 303A South Hall
Office hours: Wednesdays 1-2pm in 110 South Hall
Tentative Grading Criteria
Final project: 25%
Class participation: 15%
Assignments and Project Policy
Unless otherwise noted, assignments and projects are due at 2pm on the due date.
UC Berkeley Code of Student Conduct: http://sa.berkeley.edu/code-of-conduct